Since the deadline is fast approaching and I have got all of my key game-play mechanics in place I have decided, rather than expanding on the core elements I would add touch up features such as a kill counter. This is because I feel I do not have the time to do some of the bigger elements I would like to add, such as more enemy types, more ammo types, more abilities and so on.
One of the key aspects you should notice here is that the "Dual-Shot" upgrade is not there. I made it so that, once purchased it would vanish, same as the x2 damage as you only need them once.
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